Post by MT Member on Oct 20, 2007 18:31:03 GMT -5
St. Palmer - Pirate/West Indies RPG
Board URL: s3.invisionfree.com/St_Palmer/
Admin Contact: stpalmers_crew@yahoo.com
Suggested Age Limit: 13+
Themes/Genres: Pirates, 18th Century, West Indies, Caribbean
Overview:
Our story begins in the 1700s (1712 to be exact) in an established English colony, known as St. Palmer. It has been many years since the island was settled. Families are now native to the Caribbean island, but many are just starting to arrive.
Opportunities abound and success awaits. As a privateer, everything seems to be in your favor. An excess of friendly English colonies are ready and willing to buy your plundered goods, while the high seas are sure to bring you adventure. As a pirate, you are living in a lucky time. Some English governors offer you quasi-amnesty, in return for looting a Spanish ship. Yes, some do still hunt you. But you’re a master of disguises and have learned to fit right in when you’re sneaking about town. As a modest settler you stand some chance of succeeding…a much better chance than you did in England, France, Ireland, Scotland, or wherever you came from. War and economic destruction is gripping the rest of the world, and there’s a good chance our little providence may be spared.
Do not let me mislead you, life in St. Palmer isn’t all angles and fruit cake. You’re in the Caribbean now mate, things go on here I could not begin to describe. Some say that Fredrick Palmer, founder of our island, found mysterious beings when he first came here--beings that fled into…into…well, we don’t know exactly. But strange things have happened, supernatural things. I wouldn’t spend too much time worrying about that though. Instead, worry about the pirates if ye be a settler, worry about the buccaneers if ye be a pirate, worry about the amount of money ye have whoever you may be, and worry about the survival of St. Palmer, her citizens, and her flag.
Welcome to the Caribbean laddie!